Skip to contents

Set the colors to be used for the plot. The values provided in the arguments are the defaults, and, where specified, are the rule-book specified values.

Usage

soccer_features_set_colors(
  plot_background = NULL,
  offensive_half_pitch = "#195f0c",
  defensive_half_pitch = "#195f0c",
  pitch_apron = "#195f0c",
  touchline = "#ffffff",
  goal_line = "#ffffff",
  corner_arc = "#ffffff",
  halfway_line = "#ffffff",
  center_circle = "#ffffff",
  center_mark = "#ffffff",
  penalty_box = "#ffffff",
  goal_box = "#ffffff",
  penalty_mark = "#ffffff",
  corner_defensive_mark = "#ffffff",
  goal = "#ffffff"
)

Arguments

plot_background

A hexadecimal string representing the color to use for this feature

touchline

A hexadecimal string representing the color to use for this feature

goal_line

A hexadecimal string representing the color to use for this feature

halfway_line

A hexadecimal string representing the color to use for this feature

center_circle

A hexadecimal string representing the color to use for this feature

center_mark

A hexadecimal string representing the color to use for this feature

penalty_box

A hexadecimal string representing the color to use for this feature

goal_box

A hexadecimal string representing the color to use for this feature

penalty_mark

A hexadecimal string representing the color to use for this feature

corner_defensive_mark

A hexadecimal string representing the color to use for this feature

goal

A hexadecimal string representing the color to use for this feature

Value

A list of hexadecimal colors to use to color the features on the resulting plot

Details

Hexadecimal values are the passed vales to this function by default, but it is also possible to use string-named values (e.g. "dodgerblue") when specifying.